In addition to such one-dimensional (1D) LUT functions, there are also two- and three-dimensional (2D, 3D) LUT functions consisting of several 1D LUTs arranged in rows and layers. 2D and 3D LUTs are mainly used for certain volume rendering tasks, such as tagged volume rendering.
A higher-resolution LUT contains more data points and typically provides smoother transitions between colors. A lower-resolution LUT, with less data points, can sometimes lead to visible banding or artifacts, especially in areas of smooth gradients.
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